The sketch is recognized and addressed, and the video stream is augmented through an animated 3-D version of the character that is textured based on the given color. There is a texturing method that uses the captured texture out of a 2-D colored drawing to both the seeable and occluded regions concerning a 3-D character in real time. There exist a deformable surface tracking system intended for colored drawings that applies a new outlier rejection algorithm for real-time tracking and surface deformation restoration. The 2d and 3d content can be generated through a content creation pipeline.
Every single character in the coloring book is generated in 3D modeling software and animated. Afterward, every surface pixel on the model is attributed a equivalent pixel space on the 2D image in the coloring book.
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Published By
Arka Roy
www.sketchup4architect.com
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