Anisotropic reflections in cg are divided into two categories.
An Anisotropic Highlight - A highlight belongs to a faked reflection of a point light source. Most 3d apps require a way to perform anisotropic highlights.
An Anisotropic Reflection receives a genuine reflection of any scene or an environment map and expands it on the basis of an anisotropy direction. Fewer renderers have the ability to perform this, some can include Vray and mentalray.
Download V-Ray for SketchUp
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Published By
Arka Roy
www.sketchup4architect.com
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